Tangle was a remote coworking and gathering tool that was built around a culture-first model as a kinder asynchronous communication and collaboration solution. One of the core features of Tangle was a robust avatar system intended to create a feeling of true presence and identity for users who did not wish to be on camera. The avatars could move, emote, talk in sync with the microphone, and were deeply customizable for self expression and identity.
I was brought on to the Tangle team to build the avatar system, from designing the rig that would support the animations and visuals, to creating the core set of visuals, through to animating the avatar. I was also in charge of creating shaders and post processing effects for dynamic colour, defining and optimizing the asset creation, export, and implementation pipeline, and documenting the guidelines and process to allow contractors to create additional avatar assets.
Internal demo demonstrating templates and scripts allowing artists to process files from Photoshop into Unity in under two minutes.